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Showing posts with label retail environment. Show all posts
Showing posts with label retail environment. Show all posts

Saturday, January 2, 2010

(Personal Interest + Emotional Tie) x Simple Execution = Memorable Experience

Memorable service experiences happen when someone satisfies an emotionally-intense personal interest with in a unique way. 20x200, with the simple mission of providing art for everyone via a simple internet distribution, qualifies - at least for me.

I love great art, but my limitations are those of many: I appreciate it when I see it, but I don’t often have the time to look for it. When I do happen upon it, what I find is often out of my spending range for something so completely discretionary.

20x200 offers a simple formula for selling limited edition art prints online: only a couple features per week so as not to overwhelm, provided in three sizes with three corresponding price points. The smallest is a 200-edition run of a $20 print, and works up to a 2-edition run of a $2,000 print.

What ties my interest to an emotional trigger is a personal feeling that art, like design, has become elitist, counter to the idea great design makes the underlying good – product or service – more accessible rather than less. (Universal accessibility is as much what makes the iPod an iconic as the usefulness & simplicity of the interface.) Building from the beautifully simple motto “(limited editions x low prices) + the internet = art for everyone”, 20x200 embraces accessibility of art wholeheartedly.

Many online retail sites that could satisfy my personal interest in affordable art. 20x200 is a memorable experience by doing so while helping me easily find something I’m interested in, make it accessible, and link their mission to an personally held belief.

Tuesday, November 10, 2009

Just give the kid a toy already.

In any child-oriented service experience where the objective is repeat business, the service provider should give their child-customers some tangible evidence of the positive experience.

It doesn’t have to be expensive – just a small token that prolongs the experience by making it tangible once the child is out of context and serving as a memory trigger of a positive experience.

Many companies providing service experiences for children line their walls with merchandise and wouldn’t think of giving anything away. I can almost hear them rationalizing that “It would interfere with their merchandise sales and suboptimize revenue from the retail side of the house.”

Chuck E Cheese gets this concept, as every child leaves with something. Something of nominal value, to be sure, but a reminder doesn’t have to be expensive. Even the dentist hands out a lollypop at the end of a checkup.

Too many companies miss this easy opportunity to create repeat business in young customers. Experiences that have separate service and retail operations (themed restaurants, child hair salons) are the worst. It would take almost nothing in incremental cost to add a memory device to extend the experience and provide a positive reminder.

A child won’t want to come back if they can’t remember how much fun it was to be there in the first place.

Sunday, August 30, 2009

Swedish for Magical Kingdom

I’ve been a longtime fan of IKEA – partially because I like the design aesthetic, but mostly because I love how they marry their retail experience with their intended target customer.

I’ve had non-fans describe IKEA customers as “people cheap enough to assemble their own furniture”, but that misses it. I would characterize IKEA customers more as “proud design DIY’ers”. I’d wager there is a fairly high correlation between IKEA customers and people that use TaxCut or Turbo Tax to prepare & file their own income taxes.

IKEA owns the entire experience, from product design & production through the retail & online environment. Consequently, the retail experience and the products themselves fit together very cohesively.

There is one intended path through the store. It is marked with arrows and limited “outs” once you begin. They want you to see their product environments in the progression they intend, rather than just allowing you to search out what you’re looking for, and leaving without seeing the rest of the catalog. This leads to project ideas, design ideas and much more impulse buying than goes on elsewhere.

Stores are configured in three separate sections, so people can follow the experience from well-articulated design concepts through to execution.

Products arranged by application – this is everyone’s favorite. Seemingly miles of display bedrooms, living rooms, kitchens commodes, offices, etc., all configured as fully designed spaces. Tags adorn everything so that customers can identify the items and where they are kept. IKEA provides measuring tape, pencils and paper as tools to let that spontaneous project take over and start redesigning your living spaces on the fly.

Products arranged by function – where the ideas that took shape in the design area get fulfilled. Sections dedicated to furniture, appliances, textiles, art and the like.

Wharehouse – where the famous unassembled furniture lives. Odds are that anything you wrote down in the design section that had a grid reference like “G7”, which points you to an aisle & section of the warehouse where you pick up the boxes that will, with your own effort, become that armoire you couldn’t resist.

Everything not related to the main retail experience keeps the IKEA look & feel, but is provided as an absolute loss leader. They know that their experience is a commitment and takes substantial time. If the cafeteria was expensive, customers would leave for lunch, intending to come back, but never really doing so. As a result, my pasta was $1.59, and my mushroom bisque $0.79, and BOTH were of better quality than what I would have received at a fast casual restaurant down the street. Their onsite child care is configured similarly.

Comedy acts have poked reasonable fun at the difficulty of IKEA furniture assembly. The 5 hours I spent in 2002 putting a china cabinet with an allen key bears witness that it is at least somewhat merited. But even in this, IKEA customers wear those experiences like a badge. In the end, they’re proud design do-it-yourselfers, and IKEA creates an environment that is exceptional at serving that segment.